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DSP-7 // MISSION DAY 11,204

SEGFAULT

142 AU from home, a probe's memory is failing.
you are the debugger.

A NEON FPS // FREE IN YOUR BROWSER // SOLO · CO-OP · PVP

CHAPTER 01

DAY 11,204

DSP-7 has been falling away from the Sun for thirty years. Past the planets, past the edge of the solar wind, into the dark between stars.

Its flight computer has run the whole way. One aging RTG. 65,536K of memory. A dish pointed at a star that is now just the brightest one in the sky.

DISTANCE FROM HOME
142.07 AU
SIGNAL DELAY
19h 41m
RTG OUTPUT
61%
MEMORY TEST
65536K OK

CHAPTER 02

THE PALE BLUE DOT

Home is a pixel beside the Sun.

A message from Earth takes nineteen hours and forty-one minutes to get here. The last command arrived nineteen years ago. Whatever happens out here, nobody is coming to help in time.

On board: 11,204 days of data, waiting for one last transmission window home.

CHAPTER 03

ONE BIT

Deep inside the flight computer, 2,560 memory sectors hum along. Nominal.

Then a cosmic ray, a single particle that has been crossing the galaxy for millions of years, hits the chip.

BIT ERROR AT

0x7F3A

0 → 1

CHAPTER 04

THE CASCADE

Corruption doesn't stay put. It crawls from sector to sector. It copies itself. It learns to shoot back.

SIGSEGV in sector 0x7F
ECC: 902 uncorrectable errors
attitude control: not responding
uplink scheduler: corrupted
kernel: fatal exception in ring 0

Attitude control goes dark. The uplink scheduler is gone. In a few thousand cycles DSP-7 is just another rock in the dark.

CHAPTER 05

watchdog: spawning debugger_

YOU ARE THE DEBUGGER

When everything else has failed, a watchdog timer fires and spawns one last process.

Not a soldier. A debugger with a breakpoint, a firewall and no backup, dropped into corrupted memory to patch the machine from the inside.

CHAPTER 06

WHAT THE CORRUPTION BECAME

Every sector is crawling with bugs, and every kind has its own trick.

GLITCH

The first thing corruption learns is to swarm. Clusters of broken voxels that blink across the grid.

NULL_PTR

Points at nothing and fires anyway. Aim for the eye.

FORK_BOMB

Ignore one and there are two. Then four. Then they explode.

INFINITE_LOOP

Circles, winds up, charges. Make it miss and it is yours.

RACE_CONDITION

Twin threads crossfiring from both sides. Kill one and you have 1.5 seconds to kill the other.

MEMORY_LEAK

Grows the longer it lives and spills corruption wherever it goes.

KERNEL_PANIC

EVERY 5TH WAVE

The corruption reaches ring 0. Shields, lasers, bullet rings, and it spawns children.

WAVE 8+

[root] ELITES

Then some of them come back with root: gold auras, shields, overclocks, and a habit of exploding.

CHAPTER 07

UPTIME

Every wave you survive is more uptime. Somewhere behind you, the high-gain antenna is turning towards home.

Your score is uptime.

HIGH-GAIN ANTENNA0% ALIGNED
  1. WAVE 01corruption contained to 3 sectors. uptime extended.
  2. WAVE 02attitude control back online. the dish is still pointed at home.
  3. WAVE 03mission log recovered: last command from Earth received 19 years ago.
  4. WAVE 06high-gain antenna 14% aligned. keep it running.
  5. WAVE 07archive fragment: a photo. a pale blue dot, 142 AU back.
  6. WAVE 08elevated processes detected — the corruption is learning root.
  7. WAVE 12 [SURVIVE TO READ]
  8. WAVE 16 [SURVIVE TO READ]
  9. WAVE 28 [SURVIVE TO READ]

CHAPTER 08

MORE THREADS

You don't have to hold the line alone. Or you can fight for it.

CO-OP // UP TO 4

SPAWN MORE DEBUGGERS

The watchdog can spawn more than one thread. Share the uptime, cover each other, and when a teammate's integrity hits zero, hold E beside them to reboot them before they bleed out.

PVP // FORK RACE

ONLY ONE KEEPS ROOT

Several debuggers were forked from the same process. No bugs, just you against your own copies. Free-for-all, or CYAN against AMBER.

YOUR TOOLS: breakpoint.exe · overclock.sys · gc.dll · rm_rf.sh · sudo.bin
plus fourteen patches to pick from between waves.

uplink window: pending — keep the probe alive

KEEP IT RUNNING

The demo runs in your browser. No download, no account. Keyboard and mouse or a gamepad.

[ PLAY THE DEMO ]

Every model, texture, sound and synthwave track in SEGFAULT is generated in code as you play. No assets were harmed.